How Sweet Peaks Works: Technical Analysis
Sweet Peaks is a physics-based block stacking game engineered by ESPEDE-HRUP that runs on iOS 14.0 or later, macOS 11.0 with Apple M1 chip, and visionOS 1.0+. The application occupies just 18.5 MB of storage space, utilizing efficient asset compression and optimized texture streaming to maintain small file size while delivering smooth 60 FPS gameplay on all supported devices.
The core mechanic centers on precise block placement using touch or trackpad controls. Players stack five distinct colored blocks - turquoise, orange, pink, light green, and light blue - each decorated with three black chocolate chip dots as visual identifiers. Version 1.1 introduced enhanced collision detection and improved center-of-mass calculations, reducing phantom falls by approximately 40% compared to the initial release.
The progression system spans five base levels with escalating difficulty curves. Level 1 requires stacking 5 blocks within a generous 60-second window, while later levels increase block requirements and tighten time constraints. The scoring algorithm awards points based on tower height, stability duration, and remaining time, with a theoretical maximum score of 600 points achieved through perfect efficiency across all levels.
What differentiates Sweet Peaks from standard physics puzzle games is its integrated economy system. During tower construction, yellow coins spawn at randomized intervals based on player performance. These coins persist across sessions and can be spent in the in-game candy shop to purchase cosmetic items like candy wings (600 coins) or the candy cloak. The shop received a complete UI redesign in version 1.1, implementing a card-based layout with improved readability.
The application targets users aged 17+ due to infrequent mild violence implied in block collision effects. ESPEDE-HRUP collects device identifiers exclusively for advertising attribution purposes, with no data linkage to personal identity according to their App Store privacy disclosure. The English-language interface requires no internet connection for core gameplay, though ad delivery necessitates network access.